MCP Unreal Server
Features
- **Unreal Instance Management**
- Automatic discovery of Unreal nodes via multicast
- Real-time node status monitoring
- Resource listing through LSP-compatible clients
- **Remote Execution**
- Execute Python code in Unreal Engine environments
- Support for both attended and unattended execution modes
- File execution and statement evaluation modes
- **Logging & Monitoring**
- Detailed logging to file (`mcp_unreal.log`)
- Console logging with different verbosity levels
- Node connection health monitoring
Installation
Configuration
Network Settings
Logging
Usage
Starting the Server
Supported Tools
- **Connect to Unreal Instance**
- **Execute Python Code**
API Documentation
Resource Format
Execution Modes
[object Object] | [object Object] |
[object Object] | [object Object] |
[object Object] | [object Object] |
[object Object] | [object Object] |
Troubleshooting
- No nodes discovered: Verify Unreal instances are running with MCP plugin
- Execution timeout: Check firewall settings for multicast traffic
- Connection drops: Monitor `mcp_unreal.log` for node status changes